Showing posts with label Time Square. Show all posts
Showing posts with label Time Square. Show all posts

Sunday, 9 May 2010

Another little update

I've gone through altered the camera's on both the time machine scene and the time square scene

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Also I tore apart Time square deleting all the bits of the models that weren't seen in the clip to save time on texturing as oppose to doing something for nothing so to speak. As well I've filled in the background with bits of buildings as oppose to adding in buildings on an image plane, as well as filling a hole in the top left corner of the first frame with the which towers over the building on the left of the camera instead of remodelling the building which is actually there to save time (moving building is the selected one just to make it obvious in the playblast). I don't think it will notice to much as I'm intending on using depth of field anyway to blur out the buildings in the background anyway so there only going to have rough textures to give a suggestion of their for as oppose to perfect flawless textures again to save wasting time.

Feedback would be kool .
Thanks for looking ;)

Wednesday, 21 April 2010

Little update

I’ve kind of been neglecting this blog a little so I thought I’d go back over and fill in the blanks.
I’ve gone out a few times gathering pictures of bazaar and extravagant trees to give me a bit of a helping hand with my jungle, as the jungle and getting nature right is by far the biggest challenge with this project.


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Modeling wise my time machine is all but done, just need to finish extruding the masses of wires, then get it textured, all the while finishing off the lighting which I’ve started but I still need to add surface lights and glows to it when texturing.


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The jungle is in a kind of semi state of modelling completion as I’ve been testing out lighting and texturing a fair bit as oppose to just getting things modelled to break up what I’m doing a bit, the lighting is done and I’m also using some texture glows and lights which I’ve been testing out a bit as well.


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My alternate reality time square scene is in a half way between state of the above to its beginning to attain detail, the lightings minus texture light and glow, and I’ve just began playing with textures to create wire fences do divide up the scene a little.

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All the camera’s are set up and good to go as well.
Here’s a few playblasts in their current state:

Monday, 8 March 2010

A little more progress

I went in and had a tutorial with my tutor earlier and talked about my progress with the project etc. My tutor suggested getting a little more free and relaxed with the concept art and just knock it out to inform the modelling like it would do in the industry, with regards to Time Square this made my task much quicker and easier as trying to make the building all square and neat with all the windows aligned perfectly would have been so time consuming so I went and attacked that and here's the result:

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This needs a little revisiting slightly as it’s a bit empty at the moment so I was considering adding street lights and various other bits and bobs to make it more of a lived in city etc

*EDIT*
Just to save posting all the pictures again in another post I thought I'd drop my progress back on this one
So here's after a few tweeks:

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*****

My tutor also advised me to take my cretaceous jungle and use what I had done as a part of a larger picture to portray yet more scale by dropping the current picture into a corner and expanding upon it so I’ve began to do so:

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The left hand corner is a little empty at the moment and I’m going to alter it to make the shot more 2 point perspective to give the tree tops a bit of a vanishing point as the scene picture seems far too flat.

But I’m knackered, so I’m going to throw on a tutorial DVD and chill out for a little before bed :)

Thursday, 4 March 2010

Back on course

This is a big one...

Since my last post I went through and got up to date with my final scene well got it as far as my time machine scene was, so a nice line drawing.

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Also over the last few days I've watched a few films recommended to me by my tutor, to give me some guidance and a bit of direction for my Altered Reality scene.

The first film I watched was '1984',
I cant believe I hadn't seen this before as it was like a foretelling of the 'big brother' type world were entering now apart from far more extreme than our current society, as in the film people are supposed to be selfless and only think of the party. The film is set in a war time period which in actual fact is suggested to just be a hoax to keep control of the population and combined with the dirty, run down cityscape the film comes across as dystopian setting the film is rather

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I then went and watched THX-1138 which also is all about control of the masses, lack of freedom and being a mechanism in a larger machine as such. The population is drugged up on sedatives the whole time and robot cop’s police the place and if you step out of line they either execute you or place you in a mental initiation. The look of the piece is very clean with lots of whites and the film has a very sterile look to it.

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This is a pretty kool poster I found someone’s draw using the movie for reference but I couldn’t find out the artist who did it but thought I’d put it up anyway

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Next I watched 12 Monkeys I’d seen bits of it before but sitting down and watching it was kool. The people of the future are living underground in a dirty dingy environment as a virus has killed off the majority of the world and the protagonist Bruce Willis goes back in time to try and find the virus in its purest form so it can be reengineered as a vaccine.

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Then these are a couple of shots of the time machine (sorry about the small picture size couldn’t find any bigger ones)

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Then a few days ago I went and talked to my tutor and he suggested a few slight changes to my work such as add more strange plant life to my jungle scene as well as more of a technological aspect to the floating pathway so it’s more grounded in logic.

Next with regards to time machine scene he advised me to look into things like the Hadron collider and industrial things like that to ground the line drawing I’d drawn up more.

And then with the final altered reality scene I was told it might be a better idea to take a recognisable place somewhere kind of iconic and famous then take it and turn it into that altered reality as it would give audience an idea of the shift taking place between the way the world was and now is in this twisted reality.

Then I went away and I’ve done some digging hunting for visual inspiration firstly into strange plants which could have been about and would make my jungle a little more alien in comparison to what we recognise today.

I followed that with looking through at images of the Hadron collider and some generators in power stations with which I could take inspiration from for the time machine.

So I went away and started researching around the various areas and found a range of weird and wonderful plants I could incorporate into my jungle however a lot of these plants would have evolved later but adding them would give the jungle a more strange and intriguing appearance.

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With regards to my Altered reality scene and a recognisable place I was thinking of two potential places first the New York city skyline however keeping the twin towers present as they are someone symbolic of New York despite the atrocity connected with them of 9/11.

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This was quite interesting as so I thought I’d give it a little mention, I found a before and after of New York City from the 1930’s

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However after consideration of the above option and discussing it with my tutor I decided that the Time Square would fit my project far better. As I could use the commercialisation with all the bright lights billboards and various theatres etc and alter it to take a 1894 style spin on that it.

I was also considering possibly using London and the view across the Thames of the Millennium Eye, Big Ben or the area around Tower Bridge, possibly but decided to revert back to the US as that’s where the author Ray Bradbury was from and Time Square seemed to fit much more coherently with the portrayal of this altered reality.

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Then Finally I went in search of mechanical mayhem

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Then this morning I went and watched Alice in Wonderland at a staff preview (I work at my local cinema) as it's released Friday. The film was good and watching it in 3D was equally awesome as I just love how immersive 3D films are. At one point in the film Alice is shrunk down to miniature size and is walking through a jungle (I won’t give the plot away for anyone who doesn’t know it) this scene hit me like a brick in the face and I suddenly understood what one of my tutors was talking about when he meant my jungle wasn’t big enough!

So with this in mind I did a few more thumbnail sketches as well as a little sketch to work out what the device making the path float would look like.
With Avatar having such a big impact on me when I watched it I think it’s fairly obvious where the inspiration of the floating path came from as I didn’t want to make the technology to over the top so that it would distract from everything else in the scene.

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These are the thumbnail sketches I did for the slightly more prehistoric massive jungle

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I like the final thumbnail by far the most and I feel it give that massive scale needed, so I’m now going to go though and create a line drawing for it before doing the same for Time square then I’ll upload my progress and get on with getting the concepts finished.

Then start modelling!